Making strange ideas work.
Designing and building interactive experiences that actually work outside the pitch deck.
How can I be of service?
Experiential Work
I create digital experience design for live audiences, branded spaces, and guided interaction.
Interactive Products
I design and build interactive products that bring together user experience, systems thinking, and production reality.
Game Design & Systems
I build play-driven experiences that are intuitive for users and grounded in strong interaction design.
Technical Architecture
I help shape the foundations underneath the experience so projects are clearer, more scalable, and easier to evolve.


